Your Spells: You may take up to 16 spells with you in your spellbook. There are different types of spells in the game below. Spell Types. Arrow First, select the target of your spell. Then determine the angle and power by holding the left mouse button LMB.
Bomb Bouncy spells with a lot of explosive power but hard to control. Use LMB to determine the power. Minion Each minion will have different spells associated with them. Imps, for example, can explode and deal damage in an area depending on their health.
At the end of a game, certain awards are given out to the players who did certain things during the match. In a rated game, players who get awards usually get wands; however the number of wands gained seems to vary greatly.
It may depend on you, your team's, and your opponents' ratings; how many awards you each received; and whether or not the average rating of the game is less than the level for your prestige hat. As a general rule, more awards are given in games with multiple opponents and many turns. Note that the meaning of the awards has not been officially published, and so is intelligent speculation for the most part.
Wands are like a form of currency in Arcanists, and they can be used to buy spells at a rate of 5 wands to unlock a spell book gaining all its level 1 spells and 2 or 3 respectively for level 2 and level 3 spells. Like rating, they can be gained only in rated games, and so are available only to members. They are gained by winning or by achieving awards. However, players with prestige hats can only win wands while the match's average rating is above a certain number, and players who leave the game before the end will not only lose rating but also fail to receive their wands.
Prestige hats are an optional series of icons which players can earn after purchasing all spells or getting enough wands that would allow them to do so. The spells are traded in for a prestige hat, and the player is left with the initial spell sets most of the arcane and flame books and the Book of Cogs , which is only unlocked by obtaining a prestige hat.
They have to repurchase the lost spells with more wands. Each Prestige hat makes gaining wands more difficult. To make sure players don't accidentally buy prestige hats and lose all their spells, you must hold 'CTRL' and then click the buy button right before you can actually buy the hat. Gaining the first five prestige hats will unlock the Lord of Wands achievement. Gaining all ten prestige hats takes time and persistence but is a huge milestone, and gives you the Wand Hoarder achievement.
Below is a chart showing the average game rating needed to gain wands at the normal rate. For example: If you have the fifth prestige hat, you don't need rating to gain the normal wand rate, instead the average of all players' rating in the game needs to be equal to or greater than This means that if you're fighting someone with a rating of and your rating is you would not get the normal wand rate if you win because the average of and is only but if you're fighting someone with a rating of and your rating is you would get the normal wand rate because the average of and is Win a Rated game with the full Book of Flame.
Win a Rated game with the full Book of Frost. Win a Rated game with the full Book of Storm. Win a Rated game with the full Book of Stone.
Win a Rated game with the full Book of Overlight. Win a Rated game with the full Book of Underdark. Win a Rated game with the full Book of Nature.
Win a Rated game with the full Book of Seas. Win a rated game with the full Book of Cogs. Win a Rated game, over rating, using a Harpy Flame familiar. Win a Rated game, over rating, using a Frost Sprite familiar. Win a Rated game, over rating, using a Storm Cloud familiar. Win a rated game, over rating, with the Pet Rock familiar. Win a rated game, over rating, with the Cherub familiar. Win a rated game, over rating, with the Soul Jar familiar.
Win a rated game, over rating, with the Fungus familiar. Win a rated game, over rating, with the Seahorse familiar. Kill an Arcanist in a rated game with a ball, bomb or bolt spell All information for these achievements is stored on their respective pages, along with walkthroughs and tips for many of them.
So, if you notice a mistake, or have a good strategy, go there! Did you notice a missing achievement? You can help the FunOrb Wiki by making a page for it. Simply type the achievement name in this box to make a page for it. FunOrb Wiki Explore. Top Content. Recent Changes. Explore Wikis Community Central. Register Don't have an account? View source. History Talk There is a separate forum page to discuss tactics and strategy.
Universal Conquest Wiki. Grassy Hills These green slopes are where all young Arcanists train to become great mages. All that can be found here is a clean battleground in which to test your skills. Armageddon Spell: None.
Giants' Mountains Steep slopes and rugged terrain. Stay here too long and the volcanoes will erupt! Armageddon Spell: Volcano The volcano's power is affected by the current turn's player's familiar. Elven Isles These living islands offer much in the way of places to hide, but watch out, as the ancient magics guarding the area will start raining comets down!
Armageddon Spell: Comet. Goblin Caves The dank caves of the goblins are a common battleground. Intense mining has disturbed the deep and the ground is liable to erupt from under your feet! Armageddon Spell: Fissure. Murky Swamp Amid the witches' huts and rotten trees, Arcanists battle to control the arcane sources of magic within the swamp. Keep hidden, as the high concentration of power draws storms in from afar. Click to download for Android. Install on Mobile Android. Install on Mac.
Click to download for macOS. Install on Linux. Extract the downloaded file by right clicking the file and choosing 'Extract to' 4. Open a Terminal and change directory to where the files were extracted 5.
Click to download for Ubuntu.
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